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- Undo Send To Back
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- Undo Bring To Front
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- Undo Insert Frame
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- Undo Delete Frame
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- Undo Add Sprite
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- Undo Remove Sprite
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- Undo Fill Backward
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- Undo Fill Forward
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- Undo Step Forward
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- Undo Step Backward
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- Undo Delay
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- Undo Sound
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- Design
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- Silence
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- Voice
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- 0.00
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- That sprite or one of its poses is already on the current frame. If you need an identical sprite, create one in the Animation Library.
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- You may only have 32 sprites per frame.
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- Scroll the Animation Library to the picture you want, then choose 'Add Sprite'.
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- Select the sprite that you want to remove, then choose 'Remove Sprite'.
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- Select the sprite that you want to send, then choose 'Send To Back'.
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- Select the sprite that you want to bring, then choose 'Bring To Front'.
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- Unused
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- There isn't enough memory to insert another frame.
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- This is the first frame. There is no previous frame to interpolate from.
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- This sprite exists on the previous frame. There is nothing to interpolate.
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- This sprite does not exist on any previous frame. There is no position to interpolate from.
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- Select the sprite to be interpolated, then choose 'Fill Backward'.
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- This is the last frame. There is no following frame to interpolate to.
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- This sprite exists on the next frame. There is nothing to interpolate.
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- This sprite does not exist on any subsequent frame. There is no position to interpolate to.
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- Select the sprite to be interpolated, then choose 'Fill Forward'.
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- Y=
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- X=
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- Undo Drag Sprite
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- Undo Active Drag
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- Undo Resize Sprite
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- Undo Step Backward
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- Undo Step Forward
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- Undo Delete Frame
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- Undo Insert Frame
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- Undo Delay
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- Undo Sound
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- Can't Undo
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- Undo Goto Frame
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- Undo Insert Frames
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- Undo Add Frames
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- Undo Delete Frames
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- No New Cue
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- From current frame position, only ^0 frame(s) will be deleted.
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- Undo
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- Redo
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- Undo Multiple Change
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